Well, I think we can all say, 2016 didn’t exactly go as planned!
We’d hoped to get a lot more new games out last year as well as updating our current set. However, circumstances kind of got in the way and I spent most of my time doing contract work to pay the bills.
The good news is, that’s just about done, bills are paid for now and we’re cracking on with some great new games (not to mention having time put aside for updates). Things are still a bit too close for comfort, but we’ve got a selection of different games on the way. Some may be a bit familiar to our long term fans too 😉 (our theme for the year, Balloons, Balloons, Balloons!)
While we’re still looking at paid games being our main focus, Adam and I also want to try some ideas out as super small games as free to play with video ads. We’ve been playing quite a few games with this model and not all of them are entirely annoying 🙂 (Actually, it works very well as a “Watch Video To Continue Game” system after you hit the Game Over screen). We also think we’ve got a way to get around the problem of them not really working for offline play too.
Anyway, we’ll have more news soon and our first new game of the year very soon!