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Updates Updates Updates!

It’s been a month of updates!
SlotZ Racer 2 finally got its new 2.09 update with MFi controllers, new cars and general updatey goodness to work on newer iPhones and iPads and Fish! had a couple of point updates to fix bugs, tune things and add a couple of minor features that players requested.
Adam’s even been working hard and updated the Strange Flavour website too! (more tweaks ongoing in that department).
We’ve actually got another SlotZ Racer update in submission as a bug snuck through in the championship mode of the game, so expect to see that hit the App Store this week.

Next up in the updates department is a fairly big one to add all the extra locations and features in the iOS version of Fish! to the Apple TV version. Both the Apple TV and iOS versions will be getting another update later on with some rather cool new features.

We’ve not forgotten our other games either, while they may take a bit longer, there’s updates in the works for Tiny TrackZ on iOS and AppleTV (and an OSX version at some point too!).

Happy Birthday Apple!

I’ve already posted about it being our company birthday today (1st April), but the big news is of course that Apple is 40 today and the oldest computer company in the world (that actually makes computers) so I thought I’d show you a list that explains why we’re such fans of Apple here at Strange Flavour.

This is what a couple of guys with off the shelf Macs can produce in 12 years..

5 Mac games
1 Mac game for medical research
3 Xbox 360 games, plus helping another get finished
16 iOS games
and 4 Apple TV games

About 30 million people who’ve bought or downloaded them and played them and approximately 2000 years (yes years) of gameplay time.

Also an Apple Design Award and a MacWorld Best of Show award plus had an animated short based on one of our games shown at ComiCon 🙂

That’s the level of productivity you get when you work on computers and software you can rely on (we did try using a PC for the Xbox 360 development but it was too unreliable and Windows worked better on a Mac anyway 😉 ).

Hopefully, by the time Strange Flavour reaches 40 I’ll be posting these updates from my Apple Hover Sofa (TM) using the thought transcription mode in my iShirt (TM)

Happy Birthday Apple and here’s to many more!

Thanks also to all the great people we’ve worked with over the last decade or so at Freeverse, Apple, Microsoft, Caterham, Zenos and Unity to name a few!

Happy Birthday ;)

While it’s not quite as momentous as Apple’s 40th birthday (the oldest computer company in the world), it’s also Strange Flavour’s 12th birthday on Friday 1st April.

We’ve actually been Strange Flavouring since 2001, but April 1st 2004 marked the formation of Strange Flavour as a Company in the UK and the start of our publishing partnership with Freeverse.

While Freeverse are no more, their founders Ian and Colin Lynch Smith have started a sequel. Second Verse! Check them out here! http://secondverse.org

We’re cracking on with our games of course. Fish! is doing great on TV and iOS and we’ve got a 1.02 update for Fish! going through the submission process at the moment, with an update to the TV version following soon. We’re also in the final testing stages of the long awaited SlotZ Racer 2 update that adds MFi Controllers and parity with the TV version to the iOS version of the game.

A heads up on SlotZ Racer 2 btw. Because it’s been a long time between updates and we’re really glad you’re all playing it still. We’ve decided that we’re going to roll the IAP content in the game at the moment into the main game. So the price will go up by $1, but both the car packs will now be included for free (and once unlocked on the iOS version, they’ll appear on your TV version too).

More Fish!

Well, after a lot of work, the iOS version of Fish! is now out and on the App Store (Fish!) !

The iOS version has 2 new locations, the River Tam and the Pirate’s Cave, along with 3 new fish to try and catch and some more game modes.

Harking back to Fish!’s roots in Flick Fishing (what *is* the correct apostrophe usage to indicate ownership after a proper noun that ends in an exclamation mark btw? ) I’ve added Pass and Play game modes for both the tournament types. This means you can play a tournament on a single iPhone or iPad by taking turns.

The big addition though is network play. I’ve added this to all game modes so you can link up over your local network and play against your friends. You can even do this in Pass and Play mode so you can play as Team vs Team! (Team 1 takes their turn, then pass their devices to Team 2).

All this of course will be coming in an update to the Apple TV version of Fish! So you’ll be able to use your Apple TV as a server and play with up to 4 players. Note this is full local network play, not just using your phone as a remote. Which means if your kids keep beating you, you can send them to their rooms and you can all carry on playing together 🙂

Thanks to me making a typo in the press release, Fish! for iOS was announced at the wrong price. So for the launch week only (until 17th March) I’ve set both versions at the discount price of $2.99/£2.29 to honour this mistaken price. As I’ve mentioned before, we don’t do sales, so this is a pretty much one off occasion and it’s worth nabbing the game at this price while you can. If you’ve already got Fish! for the Apple TV of course, you can download it free on your iPhone anyway!

SlotZ Racer Update

We’ve been *really* busy behind the scenes and the SlotZ Racer update is almost there. Because it’s taken so long to do though, We’ve decided to make a little change and make both of the extra car packs that were previously available as IAP included for free in the game. However, I am going to be putting the price of the game up by $1 as that fits the size and scope of the game more and hopefully means we’ll be able to afford to do more updates a little faster!

So again, it’s worth grabbing SlotZ Racer 2 now! (and of course, it’s Universal Purchase, so buy it on one device and you own it on all of them)

 

Oh, and I’ll leave you with this great review we had for the iOS version of Fish!

*This* is why we write games 🙂

Screen Shot 2016-03-11 at 16.12.50

 

 

 

 

Fish! .

It’s Christmas Eve and I’m just finishing up my work for the year before a short break. We recently managed to launch our 4th Apple TV game, Fish! after some very hard work and it’s going well. Fish! is a more direct sequel to our classic game Flick Fishing (none of that fast fishing stuff this time, promise!) and you’ll be pleased to hear that I’ve been working hard on the iOS version of the game for release towards the end of January so you can play it on the bus. You can also use the iOS version as a remote controller for the Apple TV version to bring it up to 4 players.

As with all our Apple TV games, we’ve made Fish! a Universal Purchase, so if you buy the Apple TV version, you automatically own the iOS version and vice-versa. We think this is the way to go for any Apple TV games as it lets us give you a remote option on the iOS version.

The update for the iOS version of SlotZ Racer 2 is also nearly done. This won’t have the wifi remote option *yet* (as it’s a bit more complicated for that one) but it will have all the other features from the Apple TV version like MFi game controllers and the zippy Zenos E10 and E10S sports cars!

I hope you all enjoy your holidays and your games!

APPLE TV!!!

Phew! After a month in crunch mode, I’ve finally submitted Any Landing as the third of our games for the new Apple TV App Store. SlotZ Racer 2 and Tiny TrackZ are both on there already, although thanks to the somewhat soft launch of the App Store on the Apple TV you have to manually search for them to find them.

Please, Please, Please, do the search for Tiny TrackZ, SlotZ Racer (and when it’s released) Any Landing and buy them on the Apple TV as without the feature visibility we’re struggling with them being practically invisible on the store.

The good news is, if you’ve already bought one of our games on iPhone, iPad or even iPod Touch, we’re making all our Apple TV games what Apple calls Universal Purchase. This means that the tvOS and iOS versions of the game are covered by the same purchase. So for instance, if you’ve bought Tiny TrackZ on the iPhone, you already own it on Apple TV and just need to download it.

Even better, we’re implanting iCloud synchronisation between the iOS and tvOS versions, so you can carry on playing your saved games from the iPhone (or iPad etc.) on your Apple TV. We’ve got this in SlotZ Racer and Any Landing already and the next update to the iOS version of Tiny TrackZ will cover that too!

We’re also big fans of the MFi Game Controller so all our Apple TV games support them. That means SlotZ Racer 2 can now be played in 4 player mode with your friends sat around your TV! (great fun for parties!)

The update to SlotZ Racer on iOS got a little delayed by the sudden appearance of Apple TV developer kits, but it’s benefitted as we’ve realised we can use the uprated graphics we did for the Apple TV version on the iOS version too for the new iPhones and iPads, so that’ll be out soon too!