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Airburst – The Soda Of Doom

10524066_776879522332511_606309117_nIf you’re a fan of our Mac games Airburst and Airburst Extreme, check out this great short film that’s premiering in the Children’s Film Festival at Comic-Con San Diego on Sunday at 10am.

Created by the multi-award winning Dani Bowman and her team at Powerlight Animation, it’s brings back the whole Airburst crew and some new friends 🙂

It’s our birthday!

10 Years ago this week, Adam and I left our jobs at Argonaut Games to set up Strange Flavour Ltd and start writing the Mac games we’d been releasing under our Strange Flavour banner since 2001 as our full time jobs.

Thanks to the support of Ian and Colin Lynch Smith at Freeverse, who helped us start up and published our games, we had the opportunity to write successful games on the Mac, Xbox 360 and more recently the iPhone and iPad. In the last decade over 20 million players have downloaded and played our games and given us some great feedback that’s allowed us to improve them and write even better ones.

So as we go into the next decade and work on our next game, Adam and I would like to give a huge thank you to all our fans and players. As part of that thank you, we’ve got a little bonus treat for you in Any Landing 1.2. If you’ve purchased any Wings in the game’s shop, you’ll have noticed that as well as the extra mini-games, you now have some new aircraft and different aircraft liveries. If you fly the Twin Engined Cargo Plane or the Passenger Jet, you’ll also be able to unlock special 10th Birthday Strange Flavour liveries but only for this next week! So grab them now!



**Press Release**

Award-Winning Games Developer and Publisher, Strange Flavour Ltd, Celebrates its 10th Birthday!

 Since becoming full-time Mac game developers in April 2004, the game-creating team of brothers Aaron and Adam Fothergill has reached its first decade writing games for the Mac, Xbox 360 and iOS devices.

 Initially partnering with New York publishers Freeverse, Strange Flavour Ltd’s first game was the Apple Design Award winning ToySight for the Mac. Following that were games on the XBox 360 and then on iOS, including the number one selling games, Flick Fishing and SlotZ Racer. 10 years later they are now self-publishing, with their latest game, Any Landing which has already had over a million downloads!

 Strange Flavour have also introduced their fair In-App Payment system, called Play Nice, which allows games using IAP to keep track of a player’s spending and limit them to a fair and reasonable maximum spend, at which point the entire game is permanently unlocked.

 “We’ve got a few things we want to do over the next decade. We want to release more Mac games again as well as new versions of a few favourites, but mostly we want to keep on writing fun games for everyone to enjoy playing. We wouldn’t have got this far without our fans and want to thank them all for their great support so far and come up with more games that’ll keep them playing.” Aaron Fothergill, CEO & Lead Coder, Strange Flavour Ltd.

 To celebrate Strange Flavour’s birthday, Any Landing has a pair of very limited edition aircraft liveries that will only be available this week and can be unlocked with any in-game purchase of Wings (and of course are unlocked for any player who’s already bought Wings).

 Any Landing can be downloaded here:


Some great Any Landing Reviews!

A few Any Landing Reviews plus any really nice quotes (Thanks to Anna from Bizarre PR for collating these!) – 4 out of 5
“If you’re looking for some deep gameplay mechanics and an overall rewarding experience, you’ll find much to like”. – 4 out of 5

“Any Landing is a fun and unique game, and I again want to applaud the developer for their very customer-friendly approach to IAP”

 Touch Arcade Game Of The Week
“It’s worth learning though as underneath that simple exterior is a pretty charming and entertaining game” – 7 out of 10
“Bronze Award Pocket Gamer”

“Any Landing, then, has nailed the true spirit of aviation in its precarious flight mechanics.” 8.5 out of 10
“Putting some effort in learning the game, however, will reveal a very enjoyable title that tries to do something differently from the many other endless runner games on the market.”
“Any Landing is an enjoyable game and seems downright honorable with its in-app purchases. Definitely something to check out.”
“Any Landing is free to play, and it’s both a refreshing alternative to the “runner” genre and an example of a fantastic microtransaction model. Give it a shot.”

Strange Flavour Releases Apple Bob

First time publisher and longtime games developer Strange Flavour will be releasing Pixel Pyro’s new game Apple Bob on the iPhone and iPad on Thursday 26th September.

Evil Corp’s gloopers have captured all the bees and it’s up to you, as the game’s feisty protagonist Dash, to save them. Enjoy a good old-fashioned bout of platforming fun as you jump and dash through 100 levels of glorious hand drawn, high-resolution retina artwork using ridiculously easy-to-learn controls.

Apple Bob is created by Pixel Pyro, a company that comprises the talented Coder/Designer/Tea Boy Jim Bagley and accomplished Artist Paul Vera-Broadbent (we call him “Pab”). Jim and Pab have been writing great video games since the 8-bit days and Apple Bob is their latest wonderful fun fruity creation.

Jim Bagley explains, “Apple Bob has been a long time coming. It’s a complete re-invention of a game idea I came up with back in 1995 on the Megadrive. We’d like to give huge thanks to Aaron and Adam at Strange Flavour, as they have given us the opportunity to bring Dash to life and release it for iOS devices”.

Apple Bob is being released as an iPhone version for $0.99 and Apple Bob HD which is a universal version with extra high resolution artwork for the retina iPads for $2.99. Apple Bob, of course, has also been written for iOS 7 and will support the new MFi controllers (just as soon as we can get some to test with!).

So what are you waiting for? Help Dash and save the bees!

Download from iTunes now