It’s been about a decade since we last released a Mac game, which is way too long. Despite being a Mac only studio in terms of how we work (even our Xbox 360 games were written on Macs) various things have got in the way of releasing a new Mac game. It took me a while to get over not being able to use Codewarrior any more and by the time I got the hang of all the new API stuff on the Mac side, we were deep into writing iOS games.
The good news is that now we’ve started using Unity for our game development it makes it a lot easier to write Mac games alongside our iOS games and Fast Fishing will be on the Mac App Store soon!
The Mac version of Fast Fishing has all the tweaks and features that are going into the first update of the iPhone version so it’ll be pretty great!
Our next game (provisionally titled Tiny TrackZ) is being written as a Mac game too and should be launched very soon alongside its iOS counterpart. I’m going to be blogging the progress and some screenshots of it during development.