Next week's title

Busy busy busy. I just fixed a nagging bug when I realised some of our network problems were from yesterday's switching on of the Large Hadron Colider at CERN.
Turns out our time travelling network packets have been popping in and out of existence over there and raising eyebrows, so we're tagging them with Strange Flavour quarks so they don't mess with their results.

This has had some side benefits as not only does our using the mini black hole they generated there keep it busy with our network traffic, it also means we don't have to generate one in your Xbox to achieve the whole "spin the network packets round a black hole so they go backwards in time" trick, which should save each player a few gigawatts of power.